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FAQ

Yes: a pre-release is available on the releases page, as a Linux archive (tar.gz) and a Windows archive (zip). It is a development build, with no installer and no auto-update. See Getting started for the details, including the SmartScreen note on Windows.

No. Listing and downloading game versions requires no vintagestory.at account: it is entirely public, and playing solo never needs one either. Signing in exists for one thing, multiplayer. The sign-in lives in Settings, your session is written into each instance at launch, and your password is used once to obtain that session, then forgotten: Prospect stores it nowhere.

Downloading works: Prospect fetches and installs the macOS builds (mac-arm64 and mac-x64) like any other platform. The Play button is not supported on that OS yet.

Everything lives under one root folder, at the standard location for your OS:

  • Linux: ~/.local/share/prospect/
  • Windows: %APPDATA%\Prospect\
  • macOS: ~/Library/Application Support/Prospect/

Instances live in instances/, installed game versions in versions/, and the application and launch logs in logs/ (see Logs).

English and French. The first start follows your system language; Settings changes it, and the choice applies the next time Prospect starts. The other appearance settings are covered in Customize Prospect.

rc stands for release candidate: a version candidate to become the next stable, listed among the test versions (with an unstable badge) to be tried before the official one. You can tell one by its suffix, 1.22.0-rc.1 for example. Nothing stops you from installing it next to a stable version, in a separate instance.

The export and import screens have been removed for now. Sharing a pack raises questions a button cannot settle alone, such as what happens to a mod pulled from the ModDB, or to a game version that disappeared. Those deserve real answers first, so the machinery stays in the code and the screens will come back. In the meantime, duplicating an instance covers the local cases.